Film Marketing Solutions Logo

Film Marketing Solutions

Talk to Me

Talk to Me

Talk to Me is a horror film directed by brothers Danny and Michael Philippou.

The marketing campaign was focused on generating curiosity through a combination of social media strategies, influencers, OOH, impactful trailers and special actions.

Unique and disturbing plot elements were highlighted, such as the embalmed hand used to contact spirits, which became a key visual symbol in promotional materials.

Talk to Me
Posters

Posters

Trailers

Trailers

Influencers

Influencers

  • fridaluav

    fridaluav

    TikTok

    Mexico

  • soylf

    soylf

    TikTok

    Mexico

  • renatasantti

    renatasantti

    TikTok

    Brazil

  • gil.aparicio

    gil.aparicio

    TikTok

    Mexico

  • vivicake.real

    vivicake.real

    TikTok

    Brazil

  • jumcassini

    jumcassini

    TikTok

    Mexico

  • Cinéfilosoficial

    Cinéfilosoficial

    Instagram

    Argentina

  • entresustos

    entresustos

    TikTok

    Argentina

OOH

OOH

The campaign was developed in several Latin American countries, with emphasis on Mexico, Brazil and Argentina and included actions in the subway and on buses, billboards, sculptures on avenues, Billboards on buildings and highways, shopping malls and street furniture.

Special Actions

Special Actions

Uber Mexico Campaign

Uber Mexico Campaign

Since the target audience was young people, the digital campaign included activations on Spotify, Rappi, and Uber in several countries. The action had promotional content directly within the apps.

App users could see ads about the movie while using them, with banners and personalized messages promoting the premiere.

The campaign aimed to take advantage of waiting times in Uber to generate interest and attract audiences to the cinema.

Uber Mexico Campaign
Escape Time Brazil

Escape Time Brazil

Together with Escape Time Brazil a movie-themed escape room was organized, located in the Guarulhos shopping mall. The activity was directly connected to the movie’s plot, offering players a deep immersion into its universe.

The Talk to Me escape room ran for 16 days and attracted thousands of people who enjoyed the experience.

Press kit Brazil

Press kit Brazil

The House of Terror Mexico

The House of Terror Mexico

The 'House of Terror' at Mítikah Mall was an attraction designed to offer a terrifying and immersive experience to visitors of the shopping center in Mexico City. This event was carried out through exclusive collaborations with Dónde Ir, Sopitas and Miedo Mismo.
Interactive Filter for Social Media

Interactive Filter for Social Media

An Instagram and TikTok filter was created to engage users on these social media platforms and promote the film. When applying the filter, users suffered the same effects as the protagonists in the movie when they had contact with the embalmed hand.
Media

Media

Open TV

Open TV

The goal was to integrate the theme of horror and suspense into various TV shows in Mexico, Brazil, and Argentina. This included spots, product placements, and special formats such as the appearance of the supernatural hand in reality shows, magazine shows, and entertainment segments, sparking curiosity. We increased anticipation for the premiere by making the film feel more present in in the audience's daily lives.

Pay TV

nat-geo
cinemax
comedy-central
discovery
mtv
studio-universal
universal
paramount
Radio

Radio

Live radio coverage for the 'Talk to me' campaign in Mexico. Mentions were made on Los 40 in Ya Párate, El Tlacuache, and La Corneta, as well as on Exa with Jessy Cervantes and XXX.

Theater Materials

Theater Materials

Thousands of units of each poster were produced and distributed across various countries, considering the commercial circuit, which had potential to exhibit the film. The strategy for standees was to maximize theater coverage. When the theater had a better horror movie performance, or best overall box office numbers, and foyer space, both standees (standard + special slate) were sent to maximize exposure.